Welcome to FixtureNet III, which uses a Java applet for two-dimensional (2D) fixture synthesis. You can read about fixtures and fixture synthesis at the original FixtureNet site.
FixtureNet III uses a Java applet named Fixture2D.class which works with 16 other classes to allow the user to draw a 2D part (a polygon) and several optional stay-out zones (where the user doesn't want fixels placed), and then generates a complete set of modular fixtures for the part. The modular fixture elements are called "fixels." Fixels are divided into two types: locators which occupy discrete locations, and clamps, which have a continuous dimension. FixtureNet III is based on the Brost-Goldberg fixture synthesis algorithm and uses three locators and one clamp.
For best results with FixtureNet III you should use a computer system with 1024 x 768 (or better) pixel resolution with at least 256 colors. Lesser systems can still use FixtureNet III, but you may have to do some scrolling to see it all.
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This page was established June 24, 1997, by Rick Wagner; last updated
February 13, 1998, by Rick Wagner.